Tutorials: Introduction to Keyframes
January 27th, 2009 by Rob Strobbe | 2 Comments |In the world of hand-drawn animation, an artist would begin a project by drawing several key frames — single images to represent a change in direction or appearance. Once this rough sketch was approved, he (or more often an assistant) would “fill in the rest” — drawing each individual frame needed to get from Point A to Point B. And now we have programs like Vegas which will also “assist” us in filling in from Point A to Point B through the use of keyframes.
Tags: basics, fx, generated media, keyframes, pan/crop
