Tutorials: Introduction to Keyframes

January 27th, 2009 by Rob Strobbe | 2 Comments |

In the world of hand-drawn animation, an artist would begin a project by drawing several key frames — single images to represent a change in direction or appearance. Once this rough sketch was approved, he (or more often an assistant) would “fill in the rest” — drawing each individual frame needed to get from Point A to Point B. And now we have programs like Vegas which will also “assist” us in filling in from Point A to Point B through the use of keyframes.

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Video Tutorials: Gary Kleiner Training Sample

November 7th, 2008 by Rob Strobbe | No Comments |

Gary Kleiner is a Sony Vegas trainer who publishes training DVDs. In this free sample from his Vegas Pro 8.0 package, Gary (Youtube username: vegasediting) gives a brief overview of some of the basics. Topics include the default layout and how to change it, setting project properties, and adding media to the timeline.

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